Thursday, March 3, 2011

Blog: Dragon Age II demo analysis

Xbox 360 and PS3 code in the spotlight.

Last week's Dragon Age II demo from BioWare is well overdue for some Digital Foundry analysis, but we do so with some caution - while demos are usually highly representative samples of the final game, the company's Mass Effect 2 PS3 effort turned out to be significantly different from the quality of the retail release. Also, while a PC version of the demo is available, it's been cut down and misses so many high-end features that we thought it best until final code arrived before we looked at that one in any depth.

Dragon Age II is a significant release for BioWare, with the developer taking on console duties having farmed out the first game's 360 and PS3 conversions to another studio. Assuming direct responsibility for these crucially important SKUs is a wise choice bearing in mind that the quality of both Xbox 360 and PlayStation versions of the first game was somewhat lacking, with heavily cut-down visuals (compared to the PC game, at least) and poor frame-rates marring the overall experience.

Performance is where we'll start in this demo showdown, with a range of gameplay and cut-scenes compared in this video:

Read more...

Source: http://www.eurogamer.net/articles/digitalfoundry-dragon-age-ii-demo-analysis

nintendo sony playstation psp ngp

No comments:

Post a Comment