Thursday, June 2, 2011

'Plants vs. Zombies' Free At Amazon Until Midnight

Android users, no longer shall you covet your iOS pals playing "Plants vs. Zombies" on the bus while you are forced to watch. If you've waited long and hard to stack peashooters against the approaching hordes of the undead, Amazon has some great news for you. Celebrating the online retailer's exclusive Android-version launch of "Plants [...]

Source: http://multiplayerblog.mtv.com/2011/05/31/plants-vs-zombies-free-at-amazon-until-midnight/

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Eight of the best indie iPad magazines - Trvl, Letter to Jane, Hoodgrown, POST, Technode

Up until now it has been tricky for small or indie publishers (as we like to call them ) to produce iPad magazines. However, easy to use content management systems, falling technology costs and the massive success of Apple uber...


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Wednesday, June 1, 2011

In Depth: PS4 rumours: what you need to know about the PlayStation 4

When it comes to rumours about the next Xbox, there's some wild speculation to get your teeth into.

Over on the PlayStation 4 rumour mill, things were, until recently, turning much slower. As Kaz Hirai said earlier in the year: "we're not deliberating on a PS4 or a next generation machine, whatever you call it."

But on 26 May 2011, that stance changed when Sony's executive vice president and chief financial officer Masaru Kato confirmed that Sony is working on the PS4. The revelation took place during a conference call to investors where he was asked about increased R&D costs. "This is a platform business, so for the future platform - when we'll be introducing what product I cannot discuss that - but our development work is already under way, so the costs are incurred there," Eurogamer reported him as saying.

So what can we expect from the PlayStation 4?

The PS4 specs could abandon the Cell processor and return to x86?

In February, there were rumours of a failed Sony/IBM research project to develop a PowerPC chip for future PlayStations. Going forward, Sony will surely stick with the advanced, multi-core, bitch-to-develop-for Cell processor that it dropped $3 billion on. Here are three reasons why:

1. Easy backwards compatibility with the PlayStation 3

2. A familiar development environment. By 2015 (or whenever a PS4 comes out), games developers will have had much more experience working with Cell and its software tools

3. Toshiba recently sold its Cell factory in Nagasaki back to Sony for �400 million. Sony is hardly going to abandon the chip now it owns the means to manufacture it in bulk

What are the PS4 features we'd most like to see?

PS4info dreams of a next-gen PlayStation with a 32nm Cell processor an up to 16 SPEs, double the number in the PlayStation 3. While over on gamrConnect, there's talk of a greater partnership with Google. Sony's new fondness for Android on the Xperia Play is an interesting strategy.

Blu-ray on the PlayStation 4 is a dead cert. While digital distribution is undoubtedly the way forward, not every PlayStation owner has access to a fast broadband connection.

As Kaz Hirai told Develop, "we do business in parts of the world where network infrastructure isn't as robust as one would hope. There's always going to be requirement for a business of our size and scope to have a physical medium."

As for the PlayStation 4 controller, Dr. Richard Marks (Sony Computer Entertainment's US R&D manager of special projects) says that "anything that lets us get the player's intent into the system more" is technology they'll be looking at. No brain wave gaming just yet.

What about a PS4 release date?

Tricky. If you side with the likes of ITProPortal, you might believe that "the whole concept of a single lounge-bound gaming device may become obsolete". The future of gaming may well lie in a more portable device/controller that you can play on the move or plug into your TV. Epic's Mark Rein has some interesting thoughts on this here.

Sony claims that the PS3 will have a 10 year lifecycle, suggesting the next PlayStation will arrive by the end of 2016 at the latest. Or we might not get a PlayStation 4 at all. Developers haven't yet maxed out the potential of the PS3, while the release of PlayStation Move has given it an extra dimension?

"Where we go after this is an interesting one," says Sony Computer Entertainment UK boss Ray Maguire. "The online side is very interesting and is a big part of our business going forward. But in terms of what sort of technology we'll be using, it's far too early to say yet because we're only half way through the lifecycle of PS3 - there are many years to come on that machine."

Long live PlayStation 3.



Source: http://feedproxy.google.com/~r/techradar/gaming-news/~3/B0eDKAtK_fg/story01.htm

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News: Castlevania: Harmony of Despair for PSN?

Vamp slayer goes multi-platform � report.

Last year's Xbox Live Arcade exclusive Castlevania: Harmony of Despair is finally on its way to PlayStation Network, so say insider sources.

According to Siliconera's tipsters, Konami's multiplayer-focussed twist on its ever-living 2D platforming series is due on PlayStation 3 soon, though no concrete date is offered.

The game originally launched last August as part of the Xbox 360's annual Summer of Arcade season.

Read more...

Source: http://www.eurogamer.net/articles/2011-05-31-castlevania-harmony-of-despair-for-psn

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News: XBLA exclusive Crimson Alliance unveiled

By COD, Halo map pack dev Certain Affinity.

Age of Booty developer Certain Affinity has unveiled Crimson Alliance, an Xbox Live Arcade action RPG due out in the summer.

Three classes are available: the Assassin, Wizard and Mercenary. Each has five special abilities, upgraded over time. Specialising is how you customise your character. Co-op is for up to four friends � on the same Xbox 360 or over Live. You can create chain attacks that combine class abilities.

Certain Affinity said it's work on Call of Duty and Halo � it's responsible for various map packs released over the last few years � helped it tackle the action RPG genre. "One of the reasons I started Certain Affinity was because I wanted to make a game like this � an action RPG with clever AI, fantastic physics and deep emergent gameplay that can be enjoyed with friends in the living room or halfway across the globe," said boss Max Hoberman.

Read more...

Source: http://www.eurogamer.net/articles/2011-06-01-xbla-exclusive-crimson-alliance-unveiled

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New Legend of Zelda: Ocarina of Time 3D trailer is epic

If you werent hyped for it now, you will be after this

So far the trailers we have seen from Nintendo for Ocarina of Time 3D have been a bit naff. But now, Nintendo Japan has put out a new trailer for the game and while it shows nearly every locale, it also has a brand new remix of the Zelda theme over the top of it. Its all a bit emotional.

 

For those 4 people who havent played the game before, its a bit spoiler-y, showing off many bosses including the final battle. But for everyone else, watch away - its really quite awesome.

The Legend of Zelda: Ocarina of Time 3D is out in Australia on June 30th. Heres the recently released box art for it.

Source: http://www.vooks.net/story-20147-New-Legend-of-Zelda-Ocarina-of-Time-3D-trailer-is-epic.html

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News: Activision: COD Elite will kill cheaters

Dedicated staff ensure nothing "exposed".

Amid the ongoing Sony hack furore, Activision has pledged to ensure that Call of Duty: Elite, the new multiplayer-focused service set to launch alongside Modern Warfare 3 this November, will help rid the game of cheaters.

Call of Duty games have in recent years been prone to exploits, some of which have ruined the online experience of legitimate players by altering their statistics.

But Activision told Eurogamer the Beachhead-developed Elite should ensure such problems are a thing of the past.

Read more...

Source: http://www.eurogamer.net/articles/2011-05-31-activision-cod-elite-will-kill-cheaters

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